Thursday, 2 March 2017

MIT Creates Brutal AI That Can Beat Humans at Video Games and Learns on Its Own

The Daily Sheeple



The world was shocked in 1996 when the Deep Blue supercomputer beat Garry Kasparov, a world-class chess champion, at one of the most sophisticated strategy games ever devised. In retrospect however, it seems laughable that anyone was surprised by this development. Although chess is a sophisticated game, it’s also the perfect game for a computer. Deep Blue wins at chess through brute force rather than intelligence, by running through millions of possible games every time a player moves, and choosing the best counter-move. No human can compete with that.
But there are other games that you wouldn’t expect a computer to beat. While computers rule at methodical strategy, they’re not so hot when it comes to say, fast paced video games. At least until now.

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