Sunday, 23 April 2017

The Pervgeld

The Z Blog



A strange example of how not to deal with fanatics is here in this posting I saw on the twitter machine the other day. It is a tantrum about the alleged lack of diversity in the video game rackets. It is comedy gold.
BioWare’s attempt to depict a trans woman character in Mass Effect: Andromeda was a disaster. From a report that emerged about BioWare’s apparent failure to consult with actual trans people, to the developer’s unsubstantiated claim about its “diverse” workforce, its mishandling of the issue is highlighting a massive issue in the gaming industry: We don’t really know anything about the people who make the games we play.
I don’t know about this particular game, but many games have unicorns and elves in them. I doubt that the game makers consult with unicorns and elves about how they depict those characters. So-called “trans people” are just as mythical as elves. A man pretending to be a woman is no different than someone walking around thinking they are a hobbit from the shire. Are game makers required to consult with the people pretending to be hobbits?

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